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- import { Vec3, Node, MeshRenderer, RenderableComponent, Color } from "cc";
- import { ViewUtil } from "../../../../extensions/oops-plugin-framework/assets/core/utils/ViewUtil";
- import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
- import { SubwayModelComp } from "./model/SubwayModelComp";
- import { SubwayViewComp } from "./view/SubwayViewComp";
- import { SubwayEnum } from "./model/SubwayEnum";
- import { SubwayGenPuppetComp, SubwayGenPuppetSystem } from "./bll/SubwayGenPuppet";
- /**
- * 地铁实体
- * 1、生成地铁关卡初始数据
- */
- @ecs.register('Subway')
- export class Subway extends ecs.Entity {
- SubwayModel!: SubwayModelComp;
- SubwayView!: SubwayViewComp;
- protected init() {
- // 添加关卡数据组件
- this.addComponents<ecs.Comp>(SubwayModelComp);
- }
- destroy(): void {
- // 如果该组件对象是由ecs系统外部创建的,则不可回收,需要用户自己手动进行回收。
- this.remove(SubwayViewComp);
- super.destroy();
- }
- /** 加载地铁显示对象(cc.Component在创建后,添加到ECS框架中,使实体上任何一个ECS组件都可以通过 ECS API 获取到视图层对象 */
- load(parent: Node, pos: Vec3 = Vec3.ZERO,type=SubwayEnum.RIGHT) {
- const node = ViewUtil.createPrefabNode(this.getSubwayModelPath(type));
- const mv = node.getComponent(SubwayViewComp)!;
- this.add(mv);
- node.parent = parent;
- node.setPosition(pos);
- this.add(SubwayGenPuppetComp)
- }
- getSubwayModelPath(type:SubwayEnum){
- switch (type) {
- case SubwayEnum.LEFT:
- return 'game/prefab/box_l'
- case SubwayEnum.RIGHT:
- return 'game/prefab/box_r'
- default:
- return 'game/prefab/box_l'
- }
- }
- }
- export class EcsSubwaySystem extends ecs.System {
- constructor() {
- super();
- this.add(new SubwayGenPuppetSystem());
- }
- }
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