| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980 |
- import { Vec3, Node, MeshRenderer, Color, RenderableComponent, Material } from "cc";
- import { ViewUtil } from "../../../../extensions/oops-plugin-framework/assets/core/utils/ViewUtil";
- import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
- import { PuppetModelComp } from "./model/PuppetModelComp";
- import { PuppetViewComp } from "./view/PuppetViewComp";
- import { PathFindComp } from "../common/ecs/path/PathFind";
- import { PuppetPathSystem } from "./bll/PuppetPath";
- /**
- * 人物实体
- */
- @ecs.register('Puppet')
- export class Puppet extends ecs.Entity {
- PuppetModel!: PuppetModelComp;
- PathFind!: PathFindComp;
-
- PuppetView!: PuppetViewComp;
- protected init() {
- // 添加关卡数据组件
- this.addComponents<ecs.Comp>(PuppetModelComp);
- }
- destroy(): void {
- // 如果该组件对象是由ecs系统外部创建的,则不可回收,需要用户自己手动进行回收。
- this.remove(PuppetViewComp);
- super.destroy();
- }
- /** 加载关卡显示对象(cc.Component在创建后,添加到ECS框架中,使实体上任何一个ECS组件都可以通过 ECS API 获取到视图层对象 */
- load(parent: Node, color: string, pos: Vec3 = Vec3.ZERO,) {
- var node = ViewUtil.createPrefabNode("game/prefab/man");
- // 获取MeshRenderer组件
- let rendererComponet = node.getComponentInChildren(MeshRenderer) as RenderableComponent
- if (rendererComponet) {
- // 获取材质实例
- let materialIns = rendererComponet.material
- if (materialIns) {
- // 修改材质实例的颜色
- let colorStr;
- switch (color.toLowerCase()) {
- case "red":
- colorStr = Color.RED;
- break;
- case "blue":
- colorStr = Color.BLUE;
- break;
- case "yellow":
- colorStr = Color.YELLOW;
- break;
- default:
- colorStr = Color.WHITE; // 默认颜色
- }
- materialIns.setProperty('albedo', colorStr);
- rendererComponet.material = materialIns
- }
- }
- var mv = node.getComponent(PuppetViewComp)!;
- this.add(mv);
- node.parent = parent;
- node.setPosition(pos);
- }
- }
- export class EcsPuppetSystem extends ecs.System {
- constructor() {
- super();
- this.add(new PuppetPathSystem())
- }
- }
|