| 123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- import { EventTouch, Node, Toggle, _decorator } from "cc";
- import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops";
- import { ecs } from "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
- import { CCComp } from "../../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
- import { UIID } from "../../common/config/GameUIConfig";
- import { SingletonModuleComp } from "../../common/SingletonModuleComp";
- import { InitCheckpointComp } from "../bll/InitCheckpoint";
- const { ccclass, property } = _decorator;
- /** 角色信息界面 */
- @ccclass('CheckpointLevelFailComp')
- @ecs.register('CheckpointLevelFailView', false)
- export class CheckpointLevelFailViewComp extends CCComp {
- private btnRestart
- onAdded(args: any) {
- console.log(args);
- }
- onLoad() {
- this.btnRestart = this.node.getChildByPath("btn_start")
- this.btnRestart.on(Node.EventType.TOUCH_END, this.onTouchEnd, this);
- }
- private onTouchEnd(event: EventTouch) {
- switch (event.target.name) {
- case "btn_start":
- oops.gui.remove(UIID.LevelFail);
- const checkpoint = ecs.getSingleton(SingletonModuleComp).account.checkpoint;
- checkpoint.add(InitCheckpointComp)
- break;
- }
- event.propagationStopped = true;
- }
- reset() {
- this.node.destroy();
- }
- }
|