/* * @Author: dgflash * @Date: 2021-07-03 16:13:17 * @LastEditors: dgflash * @LastEditTime: 2022-08-02 14:25:50 */ import { Logger } from "../../../../../extensions/oops-plugin-framework/assets/core/common/log/Logger"; /* 游戏配置解析,对应 resources/config/config.json 配置 */ export class GameConfig { /** 游戏配置路径 */ getConfigPath(relative_path: string) { return "config/game/" + relative_path; } /** 角色资源路径 */ getRolePath(name: string) { return `content/role/${name}`; } /** 客户端版本号配置 */ get version(): string { return this._data["config"]["version"]; } /** 包名 */ get package(): string { return this._data["config"]["package"]; } /** 游戏每秒传输帧数 */ get frameRate(): number { return this._data.config.frameRate; } /** 本地存储内容加密 key */ get localDataKey(): string { return this._data.config.localDataKey; } /** 本地存储内容加密 iv */ get localDataIv(): string { return this._data.config.localDataIv; } /** Http 服务器地址 */ get httpServer(): string { return this._data.config.httpServer; } /** Http 请求超时时间 */ get httpTimeout(): number { return this._data.config.httpTimeout; } /** 获取当前客户端支持的语言类型 */ get language(): Array { return this._data.language.type || ["zh"]; } get languagePathJson(): string { return this._data.language.path.json || "language/json"; } get languagePathTexture(): string { return this._data.language.path.texture || "language/texture"; } private _data: any = null; constructor(config: any) { let data = config.json; this._data = Object.freeze(data); Logger.logConfig(this._data, "游戏配置"); } }