/* * @Author: dgflash * @Date: 2022-06-02 09:38:48 * @LastEditors: dgflash * @LastEditTime: 2022-09-20 17:18:29 */ import { EventTouch, Node, _decorator } from "cc"; import { oops } from "../../../../../extensions/oops-plugin-framework/assets/core/Oops"; import { ecs } from "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS"; import { CCComp } from "../../../../../extensions/oops-plugin-framework/assets/module/common/CCComp"; import { UIID } from "../../common/config/GameUIConfig"; import { SingletonModuleComp } from "../../common/SingletonModuleComp"; import { CheckpointLevelItemViewComp } from "./CheckpointLevelItem"; const { ccclass, property } = _decorator; /** 主界面 */ @ccclass('CheckpointMainViewComp') @ecs.register('CheckpointMainView', false) export class CheckpointMainViewComp extends CCComp { @property({ type: [CheckpointLevelItemViewComp], visible: true, tooltip: '关卡item' }) itemArr: Array = [] onAdded(args: any) { console.log(args); } onLoad() { const btnSkin = this.node.getChildByName("btn_skin") const btnAddCell = this.node.getChildByPath("bottom/btn_add_cell") const btnClear = this.node.getChildByPath("bottom/btn_clear") const btnLeave = this.node.getChildByPath("bottom/btn_leave") const btnSetting = this.node.getChildByPath("btn_setting") btnSkin.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); btnAddCell.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); btnClear.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); btnLeave.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); btnSetting.on(Node.EventType.TOUCH_END, this.onTouchEnd, this); this.initLevel() } initLevel() { const lv = ecs.getSingleton(SingletonModuleComp).account.AccountModel.lv const arr = this.generateRange(lv) for (let index = 0; index < arr.length; index++) { const element = arr[index]; this.itemArr[index].lv = element } } generateRange(n: number) { // // 计算起始数字 // let start = n - ((n - 1) % 5); // // 创建一个数组,包含从起始数字开始的5个连续数字 // let range = Array.from({ length: 5 }, (v, i) => start + i); // return range; // 直接处理1-5的特殊情况 if (n >= 1 && n <= 5) { return [1, 2, 3, 4, 5]; } else { // 计算中间值的位置,确保n位于中间 let start = n - 2; // 使n成为中间值 // 确保开始值不小于1 start = Math.max(start, 1); let range = Array.from({ length: 5 }, (v, i) => start + i); // 调整以确保数组不超过n的下一个完整5的倍数段 if (range[4] - range[0] !== 4) { // 如果计算的范围超出了预期(比如遇到边界情况) range = range.map((_, i) => n - 2 + i); // 重新计算以保持n在中间 } return range; } } private onTouchEnd(event: EventTouch) { // console.log('点到我了',event.target.name) const checkpoint = ecs.getSingleton(SingletonModuleComp).account.checkpoint switch (event.target.name) { case "btn_setting": oops.gui.open(UIID.Setting); break; case "btn_skin": oops.gui.open(UIID.Skin); break; case "btn_clear": if (checkpoint.CheckpointModelBase.vm.clearCount >= 3) { oops.gui.toast('该关卡使用次数已满') return } oops.gui.open(UIID.ClearCell); break; case "btn_add_cell": if (checkpoint.CheckpointModelBase.vm.addCellCount >= 3) { oops.gui.toast('该关卡使用次数已满') return } oops.gui.open(UIID.AddCell); break; case "btn_leave": if (checkpoint.CheckpointModelBase.vm.leaveCount >= 3) { oops.gui.toast('该关卡使用次数已满') return } oops.gui.open(UIID.VehicleLeave); break; } event.propagationStopped = true; } reset() { this.node.destroy(); } }